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SSCSEditorDragDropTree - implements STreeView for our specific node type and adds drag/drop functionality.
| Name | SSCSEditorDragDropTree |
| Type | class |
| Header File | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h |
| Include Path | #include "SSCSEditor.h" |
Syntax
class SSCSEditorDragDropTree : public STreeView< FSCSEditorTreeNodePtrType >
Inheritance Hierarchy
- STreeView< FSCSEditorTreeNodePtrType > → SSCSEditorDragDropTree
Structs
| Name | Remarks |
|---|---|
| FArguments |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SCSEditor | SSCSEditor * | Pointer to the SSCSEditor that owns this widget | SSCSEditor.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Construct
(
const FArguments& InArgs |
Object construction - mostly defers to the base STreeView | SSCSEditor.h | |
virtual FReply OnDragOver
(
const FGeometry& MyGeometry, |
SSCSEditor.h | ||
virtual FReply OnDrop
(
const FGeometry& MyGeometry, |
SSCSEditor.h |