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Modular feature interface for Blueprint Editor selection notifications Implemented by plugins that want to be notified when Blueprint Editor selection changes
| Name | IBlueprintSelectionNotifier |
| Type | class |
| Header File | /Engine/Source/Editor/Kismet/Public/IBlueprintSelectionNotifier.h |
| Include Path | #include "IBlueprintSelectionNotifier.h" |
Syntax
class IBlueprintSelectionNotifier : public IModularFeature
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void OnBlueprintSelectionUpdated
(
IAssetEditorInstance* AssetEditorInstance, |
Called when Blueprint Editor selection changes | IBlueprintSelectionNotifier.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FName GetModularFeatureName() |
IBlueprintSelectionNotifier.h |