Navigation
API > API/Editor > API/Editor/Kismet
Stores an FText as if it were an FString, does zero advanced comparisons needed for true FText comparisons.
| Name | FSimpleFTextKeyStorage |
| Type | struct |
| Header File | /Engine/Source/Editor/Kismet/Public/FindInBlueprints.h |
| Include Path | #include "FindInBlueprints.h" |
Syntax
struct FSimpleFTextKeyStorage
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSimpleFTextKeyStorage
(
FText InText |
FindInBlueprints.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Text | FText | FindInBlueprints.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FSimpleFTextKeyStorage& InObject |
FindInBlueprints.h |