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API > API/Editor > API/Editor/Kismet > API/Editor/Kismet/FCustomDebugObject
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| BlueprintEditor.h | |||
FCustomDebugObject
(
UObject* InObject, |
BlueprintEditor.h |
FCustomDebugObject()
| Name | FCustomDebugObject |
| Type | function |
| Header File | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h |
| Include Path | #include "BlueprintEditor.h" |
FCustomDebugObject()
FCustomDebugObject(UObject *, const FString &)
| Name | FCustomDebugObject |
| Type | function |
| Header File | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h |
| Include Path | #include "BlueprintEditor.h" |
FCustomDebugObject
(
UObject * InObject,
const FString & InLabel
)