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API > API/Editor > API/Editor/GraphEditor > API/Editor/GraphEditor/SNodePanel > API/Editor/GraphEditor/SNodePanel/SNode
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void GetOverlayBrushes
(
bool bSelected, |
Populate the brushes array with any overlay brushes to render | SNodePanel.h | |
virtual void GetOverlayBrushes
(
bool bSelected, |
SNodePanel.h |
GetOverlayBrushes(bool, const FVector2D, TArray< FOverlayBrushInfo > &)
Description
Populate the brushes array with any overlay brushes to render
| Name | GetOverlayBrushes |
| Type | function |
| Header File | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h |
| Include Path | #include "SNodePanel.h" |
virtual void GetOverlayBrushes
(
bool bSelected,
const FVector2D WidgetSize,
TArray< FOverlayBrushInfo > & Brushes
) const
GetOverlayBrushes(bool, const FVector2f &, TArray< FOverlayBrushInfo > &)
| Name | GetOverlayBrushes |
| Type | function |
| Header File | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h |
| Include Path | #include "SNodePanel.h" |
virtual void GetOverlayBrushes
(
bool bSelected,
const FVector2f & WidgetSize,
TArray< FOverlayBrushInfo > & Brushes
) const