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API > API/Editor > API/Editor/GraphEditor > API/Editor/GraphEditor/FGraphDiffControl
A struct to represent a found pair of nodes that match each other (for comparisons sake)
| Name | FNodeMatch |
| Type | struct |
| Header File | /Engine/Source/Editor/GraphEditor/Public/GraphDiffControl.h |
| Include Path | #include "GraphDiffControl.h" |
Syntax
struct FNodeMatch
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FNodeMatch() |
GraphDiffControl.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| NewNode | UEdGraphNode * | GraphDiffControl.h | ||
| OldNode | UEdGraphNode * | GraphDiffControl.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool Diff
(
const FNodeDiffContext& DiffContext, |
Looks at the two node members and compares them to see if there are any differences. | GraphDiffControl.h | |
bool Diff
(
const FNodeDiffContext& DiffContext, |
GraphDiffControl.h | ||
bool IsValid() |
Checks to see if this is a valid match. | GraphDiffControl.h |