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API > API/Editor > API/Editor/GraphEditor
| Name | FGeometryHelper |
| Type | class |
| Header File | /Engine/Source/Editor/GraphEditor/Public/ConnectionDrawingPolicy.h |
| Include Path | #include "ConnectionDrawingPolicy.h" |
Syntax
class FGeometryHelper
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static UE::Slate::FDeprecateVector2DResult CenterOf
(
const FGeometry& SomeGeometry |
ConnectionDrawingPolicy.h | ||
static void ConvertToPoints
(
const FGeometry& Geom, |
ConnectionDrawingPolicy.h | ||
static void ConvertToPoints
(
const FGeometry& Geom, |
ConnectionDrawingPolicy.h | ||
static UE::Slate::FDeprecateVector2DResult FindClosestPointOnGeom
(
const FGeometry& Geom, |
ConnectionDrawingPolicy.h | ||
static UE::Slate::FDeprecateVector2DResult FindClosestPointOnLine
(
const UE::Slate::FDeprecateVector2DParameter& LineStart, |
Find the point on line segment from LineStart to LineEnd which is closest to Point | ConnectionDrawingPolicy.h | |
static UE::Slate::FDeprecateVector2DResult VerticalMiddleLeftOf
(
const FGeometry& SomeGeometry |
ConnectionDrawingPolicy.h | ||
static UE::Slate::FDeprecateVector2DResult VerticalMiddleRightOf
(
const FGeometry& SomeGeometry |
ConnectionDrawingPolicy.h |