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API > API/Editor > API/Editor/GameProjectGeneration
| Name | UPluginClassTemplate |
| Type | class |
| Header File | /Engine/Source/Editor/GameProjectGeneration/Public/ClassTemplateEditorSubsystem.h |
| Include Path | #include "ClassTemplateEditorSubsystem.h" |
Syntax
UCLASS (MinimalAPI, Abstract)
class UPluginClassTemplate : public UClassTemplate
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UClassTemplate → UPluginClassTemplate
Derived Classes
Functions
Public
Overridden from UClassTemplate
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FString GetDirectory() |
Returns the directory containing the text file template for the given base generated class. | ClassTemplateEditorSubsystem.h |