Navigation
API > API/Editor > API/Editor/GameProjectGeneration > API/Editor/GameProjectGeneration/GameProjectUtils
References
| Module | GameProjectGeneration |
| Header | /Engine/Source/Editor/GameProjectGeneration/Public/GameProjectUtils.h |
| Include | #include "GameProjectUtils.h" |
Syntax
static bUseAudioMixerForAllPlatforms;
Remarks
Whether we should use AudioMixer for all platforms: