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API > API/Editor > API/Editor/GameProjectGeneration > API/Editor/GameProjectGeneration/GameProjectUtils
References
| Module | GameProjectGeneration |
| Header | /Engine/Source/Editor/GameProjectGeneration/Public/GameProjectUtils.h |
| Include | #include "GameProjectUtils.h" |
| Source | /Engine/Source/Editor/GameProjectGeneration/Private/GameProjectUtils.cpp |
static TArray< FModuleContextInfo > GetCurrentProjectPluginModules&40;&41;
Remarks
Get the information about any modules in any of the plugins in the currently loaded project (Ignores Engine Plugins)