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API > API/Editor > API/Editor/GameProjectGeneration
| Name | FTemplateVariant |
| Type | struct |
| Header File | /Engine/Source/Editor/GameProjectGeneration/Classes/TemplateProjectDefs.h |
| Include Path | #include "TemplateProjectDefs.h" |
Syntax
USTRUCT ()
struct FTemplateVariant
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| LocalizedDescriptions | TArray< FLocalizedTemplateString > | TemplateProjectDefs.h |
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| LocalizedDisplayNames | TArray< FLocalizedTemplateString > | TemplateProjectDefs.h |
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| Name | FName | TemplateProjectDefs.h |
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| SharedContentPacks | TArray< FFeaturePackLevelSet > | Shared feature packs. | TemplateProjectDefs.h |
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Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FText GetDisplayNameText() |
Returns the display name for the current culture, or English if the current culture has no translation | TemplateProjectDefs.h | |
FText GetLocalizedDescription() |
Returns the display name for the current culture, or English if the current culture has no translation | TemplateProjectDefs.h |