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API > API/Editor > API/Editor/GameProjectGeneration
| Name | FTemplateCategoryDef |
| Type | struct |
| Header File | /Engine/Source/Editor/GameProjectGeneration/Classes/TemplateProjectDefs.h |
| Include Path | #include "TemplateProjectDefs.h" |
Syntax
USTRUCT ()
struct FTemplateCategoryDef
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Icon | FString | Reference to an icon to display for this category. Should be around 300x100. | TemplateProjectDefs.h | |
| IsMajorCategory | bool | Is this a major top-level category? Major categories are displayed as full rows, eg. the Game category. | TemplateProjectDefs.h | |
| Key | FName | Key to use for identifying what category a template is in. | TemplateProjectDefs.h | |
| LocalizedDescriptions | TArray< FLocalizedTemplateString > | Localized description for this template category. | TemplateProjectDefs.h | |
| LocalizedDisplayNames | TArray< FLocalizedTemplateString > | Localized name for this template category. | TemplateProjectDefs.h |