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Unreal Engine C++ API Reference > Editor > FoliageEdit
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UThumbnailRenderer
- UDefaultSizedThumbnailRenderer
- UBlueprintThumbnailRenderer
- UFoliageType_ActorThumbnailRenderer
References
Module | FoliageEdit |
Header | /Engine/Source/Editor/FoliageEdit/Public/FoliageType_ActorThumbnailRenderer.h |
Include | #include "FoliageType_ActorThumbnailRenderer.h" |
Syntax
class UFoliageType_ActorThumbnailRenderer : public UBlueprintThumbnailRenderer
Constructors
Type | Name | Description | |
---|---|---|---|
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UFoliageType_ActorThumbnailRenderer
(
const FObjectInitializer& ObjectInitializer |
||
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UFoliageType_ActorThumbnailRenderer
(
const FObjectInitializer& ObjectInitializer |
Overridden from UThumbnailRenderer
Type | Name | Description | |
---|---|---|---|
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bool | CanVisualizeAsset
(
UObject* Object |
Begin UThumbnailRenderer Object. |
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void | Draw
(
UObject* Object, |
UThumbnailRenderer implementation. |