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Unreal Engine C++ API Reference > Editor
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Classes
Type | Name | Description | |
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FAssetSearchBoxSuggestion | External suggestion entry provided to SAssetSearchBox | |
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FEditorWidgetsModule | Editor Widgets module | |
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FObjectNameEditSinkRegistry | ||
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FTransportControlArgs | ||
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FTransportControlWidget | Descriptor for a transport control widget | |
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IEditableTextProperty | Interface to allow STextPropertyEditableTextBox to be used to edit both properties and Blueprint pins | |
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IObjectNameEditableTextBox | Interface for the widget that wraps an editable text box for viewing the names of objects or editing the labels of actors | |
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IObjectNameEditSink | ObjectNameEditSink provides an interface for the in-editor object name | |
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ITransportControl | Base class for a widget that allows transport control | |
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SAssetDropTarget | A widget that displays a hover cue and handles dropping assets of allowed types onto this widget | |
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SAssetSearchBox | A widget to provide a search box with a filtered dropdown menu. | |
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SDropTarget | A widget that displays a hover cue and handles dropping assets of allowed types onto this widget | |
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SEnumComboBox | ||
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SMetaDataView | The widget to display metadata as a table of tag/value rows | |
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STemplateStringEditableTextBox | ||
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STextPropertyEditableStringTableReference | A widget that can be used for editing the string table referenced for FText instances | |
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STextPropertyEditableTextBox | A widget that can be used for editing FText instances |
Enums
Type | Name | Description | |
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EAssetDiscoveryIndicatorScaleMode::Type | ||
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EPlaybackMode::Type |