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API > API/Editor > API/Editor/EditorInteractiveToolsFramework
| Name | FEditorViewportChange |
| Type | class |
| Header File | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorDragTools/EditorViewportChange.h |
| Include Path | #include "EditorDragTools/EditorViewportChange.h" |
Syntax
class FEditorViewportChange : public FEditorDragToolBehaviorTarget
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FEditorViewportChange
(
FEditorViewportClient* InEditorViewportClient |
EditorDragTools/EditorViewportChange.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ViewOptionOffset | FVector2D | EditorDragTools/EditorViewportChange.h |
Functions
Public
Overridden from FEditorDragToolBehaviorTarget
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Render
(
const FSceneView* View, |
EditorDragTools/EditorViewportChange.h |
Overridden from IClickDragBehaviorTarget
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FInputRayHit CanBeginClickDragSequence
(
const FInputDeviceRay& InPressPos |
EditorDragTools/EditorViewportChange.h | ||
virtual void OnClickDrag
(
const FInputDeviceRay& InDragPos |
EditorDragTools/EditorViewportChange.h | ||
virtual void OnClickPress
(
const FInputDeviceRay& InPressPos |
EditorDragTools/EditorViewportChange.h | ||
virtual void OnClickRelease
(
const FInputDeviceRay& InReleasePos |
EditorDragTools/EditorViewportChange.h | ||
virtual void OnTerminateDragSequence() |
EditorDragTools/EditorViewportChange.h |