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Unreal Engine C++ API Reference > Editor > EditorFramework > Toolkits
Inheritance Hierarchy
- IToolkitHost
- ILevelEditor
References
Module | EditorFramework |
Header | /Engine/Source/Editor/EditorFramework/Public/Toolkits/IToolkitHost.h |
Include | #include "Toolkits/IToolkitHost.h" |
Syntax
class IToolkitHost
Remarks
Base interface class for toolkit hosts
Destructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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void | AddViewportOverlayWidget
(
TSharedRef< SWidget > InOverlaidWidget, |
Allows Toolkits to push widgets to the viewport. |
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void | AddViewportOverlayWidget
(
TSharedRef< SWidget > InOverlaidWidget, |
Allows Toolkits to push widgets to the viewport with a specific Z-Order. |
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void | BringToFront () |
Brings this toolkit host's window (and tab, if it has one), to the front |
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FVector2D | Return the size of the active viewport, accounting for DPI Scale | |
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UTypedElementCommonActions * | Returns the common actions implementation for this toolkit host | |
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FEditorModeTools & | Returns the mode manager for this toolkit host. For standalone toolkits | |
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TSharedRef< class SWidget > | Gets a widget that can be used to parent a modal window or pop-up to. | |
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FName | Returns the status bar name that can be used with UStatusBarSubsystem to display messages in the status bar of this toolkit host. | |
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TSharedPtr< class FTabManager > | Access the toolkit host's tab manager | |
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UWorld * | GetWorld () |
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FOnActiveViewportChanged & | Gets a multicast delegate which is executed whenever the toolkit host's active viewport changes. | |
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void | OnToolkitHostingFinished
(
const TSharedRef< class IToolkit >& Toolkit |
Called when a toolkit is no longer being hosted within this host |
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void | OnToolkitHostingStarted
(
const TSharedRef< class IToolkit >& Toolkit |
Called when a toolkit is opened within this host |
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void | RemoveViewportOverlayWidget
(
TSharedRef< SWidget > InOverlaidWidget, |
Typedefs
Name | Description |
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FOnActiveViewportChanged | Notificaton when the active viewport changed |