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API > API/Editor > API/Editor/EditorFramework > API/Editor/EditorFramework/FAssetEditorModeUILayer
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Toolkits/AssetEditorModeUILayer.h | |||
FAssetEditorModeUILayer
(
const IToolkitHost* InToolkitHost |
Toolkits/AssetEditorModeUILayer.h |
FAssetEditorModeUILayer()
| Name | FAssetEditorModeUILayer |
| Type | function |
| Header File | /Engine/Source/Editor/EditorFramework/Public/Toolkits/AssetEditorModeUILayer.h |
| Include Path | #include "Toolkits/AssetEditorModeUILayer.h" |
FAssetEditorModeUILayer()
FAssetEditorModeUILayer(const IToolkitHost *)
| Name | FAssetEditorModeUILayer |
| Type | function |
| Header File | /Engine/Source/Editor/EditorFramework/Public/Toolkits/AssetEditorModeUILayer.h |
| Include Path | #include "Toolkits/AssetEditorModeUILayer.h" |
| Source | /Engine/Source/Editor/EditorFramework/Private/Toolkits/AssetEditorModeUILayer.cpp |
FAssetEditorModeUILayer
(
const IToolkitHost * InToolkitHost
)