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API > API/Editor > API/Editor/EditorConfig
Inherit from this class to simplify saving and loading properties from editor configs.
| Name | UEditorConfigBase |
| Type | class |
| Header File | /Engine/Source/Editor/EditorConfig/Public/EditorConfigBase.h |
| Include Path | #include "EditorConfigBase.h" |
Syntax
UCLASS (MinimalAPI)
class UEditorConfigBase : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UEditorConfigBase
Derived Classes
UEditorConfigBase derived class hierarchy
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool LoadEditorConfig() |
Load any properties of this class into properties marked with metadata tag "EditorConfig" from the class's EditorConfig | EditorConfigBase.h | |
bool SaveEditorConfig() |
Save any properties of this class in properties marked with metadata tag "EditorConfig" into the class's EditorConfig. | EditorConfigBase.h |