Navigation
Unreal Engine C++ API Reference > Editor > DataLayerEditor > DataLayer > FDataLayerActorMoveOp
- FDragDropOperation::IsOfTypeImpl()
- FDecoratedDragDropOp::IsOfTypeImpl()
- FDataLayerActorMoveOp::IsOfTypeImpl()
References
Module | DataLayerEditor |
Header | /Engine/Source/Editor/DataLayerEditor/Public/DataLayer/DataLayerDragDropOp.h |
Include | #include "DataLayer/DataLayerDragDropOp.h" |
virtual bool IsOfTypeImpl
&40;
const FString & Type
&41; const
Remarks
Checks whether this drag and drop operation can cast safely to the specified type.