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Unreal Engine C++ API Reference > Editor > DataLayerEditor > DataLayer
References
Module | DataLayerEditor |
Header | /Engine/Source/Editor/DataLayerEditor/Public/DataLayer/DataLayerAction.h |
Include | #include "DataLayer/DataLayerAction.h" |
Syntax
enum EDataLayerAction
{
Add,
Modify,
Delete,
Rename,
Reset,
}
Values
Name | Description |
---|---|
Add | |
Modify | |
Delete | |
Rename | |
Reset |