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Unreal Engine C++ API Reference > Editor > ContentBrowserData
References
Module | ContentBrowserData |
Header | /Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataFilter.h |
Include | #include "ContentBrowserDataFilter.h" |
Syntax
struct FContentBrowserDataObjectFilter
Remarks
Data used to filter object instances by their name and tags.
This will typically limit your query to returning assets.
Variables
Type | Name | Description | |
---|---|---|---|
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bool | bOnDiskObjectsOnly | Whether we should only include on-disk objects (ignoring those that exist only in memory) |
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TArray< FName > | ObjectNamesToExclude | Array of object names that should be excluded from this query |
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TArray< FName > | ObjectNamesToInclude | Array of object names that should be included in this query |
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TMultiMap< FName, TOptional< FString > > | TagsAndValuesToExclude | Map of object tags (with optional values) that should be excluded from this query |
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TMultiMap< FName, TOptional< FString > > | TagsAndValuesToInclude | Map of object tags (with optional values) that should be included in this query |