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Base class for clickable spline editing proxies
| Name | HSplineVisProxy |
| Type | struct |
| Header File | /Engine/Source/Editor/ComponentVisualizers/Public/SplineComponentVisualizer.h |
| Include Path | #include "SplineComponentVisualizer.h" |
Syntax
struct HSplineVisProxy : public HComponentVisProxy
Inheritance Hierarchy
- FRefCountedObject → HHitProxy → HComponentVisProxy → HSplineVisProxy
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
HSplineVisProxy
(
const UActorComponent* InComponent |
SplineComponentVisualizer.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual EMouseCursor::Type GetMouseCursor() |
SplineComponentVisualizer.h | ||
virtual HHitProxyType * GetType() |
SplineComponentVisualizer.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static HHitProxyType * StaticGetType() |
SplineComponentVisualizer.h |