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API > API/Editor > API/Editor/ClothingSystemEditor > API/Editor/ClothingSystemEditor/UClothingAssetFactory
References
Module | ClothingSystemEditor |
Header | /Engine/Source/Editor/ClothingSystemEditor/Public/ClothingAssetFactory.h |
Include | #include "ClothingAssetFactory.h" |
Source | /Engine/Source/Editor/ClothingSystemEditor/Private/ClothingAssetFactory.cpp |
bool ImportToLodInternal
&40;
USkeletalMesh &42; SourceMesh,
int32 SourceLodIndex,
int32 SourceSectionIndex,
UClothingAssetCommon &42; DestAsset,
FClothLODDataCommon & DestLod,
int32 DestLodIndex,
const FClothLODDataCommon &42; InParameterRemapSource
&41;
Remarks
Handles internal import of LODs