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Unreal Engine C++ API Reference > Editor > Cascade > UCascadeParticleSystemComponent
References
Module | Cascade |
Header | /Engine/Source/Editor/Cascade/Classes/CascadeParticleSystemComponent.h |
Include | #include "CascadeParticleSystemComponent.h" |
Source | /Engine/Source/Editor/Cascade/Private/Cascade.cpp |
virtual void TickComponent
(
float DeltaTime,
enum ELevelTick TickType,
FActorComponentTickFunction * ThisTickFunction
)