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API > API/Editor > API/Editor/Blutility
| Name | UEditorUtilityWidget |
| Type | class |
| Header File | /Engine/Source/Editor/Blutility/Classes/EditorUtilityWidget.h |
| Include Path | #include "EditorUtilityWidget.h" |
Syntax
UCLASS (MinimalAPI, Abstract, Meta=(ShowWorldContextPin), Config=Editor)
class UEditorUtilityWidget :
public UUserWidget,
public IAssetRegistryTagProviderInterface
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UVisual → UWidget → UUserWidget → UEditorUtilityWidget
Implements Interfaces
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ExecuteDefaultAction() |
Run the default action. | EditorUtilityWidget.h | |
UWidget * FindChildWidgetByName
(
FName WidgetName |
EditorUtilityWidget.h |
|
|
FText GetTabDisplayName() |
Returns the default desired tab display name that was specified for this widget | EditorUtilityWidget.h | |
virtual bool IsEditorUtility() |
EditorUtilityWidget.h | ||
void Run() |
The default action called when the widget is invoked if bAutoRunDefaultAction=true (it is never called otherwise) | EditorUtilityWidget.h |
|
virtual bool ShouldAddCDOTagsToBlueprintClass() |
EditorUtilityWidget.h | ||
bool ShouldAlwaysReregisterWithWindowsMenu() |
EditorUtilityWidget.h | ||
bool ShouldAutoRunDefaultAction() |
EditorUtilityWidget.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void NativeOnInitialized() |
Used to send event OnEditorToolStarted event on initialize | EditorUtilityWidget.h |