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API > API/Editor > API/Editor/Blutility
| Name | UEditorUtilityBlueprint |
| Type | class |
| Header File | /Engine/Source/Editor/Blutility/Classes/EditorUtilityBlueprint.h |
| Include Path | #include "EditorUtilityBlueprint.h" |
Syntax
UCLASS (MinimalAPI)
class UEditorUtilityBlueprint : public UBlueprint
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UBlueprintCore → UBlueprint → UEditorUtilityBlueprint
Implements Interfaces
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UEditorUtilityBlueprint
(
const FObjectInitializer& ObjectInitializer |
EditorUtilityBlueprint.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool AlwaysCompileOnLoad() |
EditorUtilityBlueprint.h | ||
virtual bool SupportedByDefaultBlueprintFactory() |
EditorUtilityBlueprint.h |