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API > API/Editor > API/Editor/Blutility > API/Editor/Blutility/UAssetActionUtility
Syntax
UPROPERTY (EditDefaultsOnly, Category="Asset Support")
bool bIsActionForBlueprints
Remarks
Is this action designed to work specifically on Blueprints (true) or on all assets (false). If true, SupportedClasses is treated as a filter against the Parent Class of selected Blueprint assets.