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API > API/Editor > API/Editor/Blutility
| Name | AEditorUtilityCamera |
| Type | class |
| Header File | /Engine/Source/Editor/Blutility/Classes/EditorUtilityCamera.h |
| Include Path | #include "EditorUtilityCamera.h" |
Syntax
UCLASS (MinimalAPI, Abstract, Blueprintable, Meta=(ShowWorldContextPin))
class AEditorUtilityCamera : public ACameraActor
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → AActor → ACameraActor → AEditorUtilityCamera
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
AEditorUtilityCamera
(
const FObjectInitializer& ObjectInitializer |
EditorUtilityCamera.h |