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Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_VariableGet
- UEdGraphNode::GetNodeContextMenuActions()
- UK2Node_Variable::GetNodeContextMenuActions()
- UK2Node_VariableGet::GetNodeContextMenuActions()
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_VariableGet.h |
Include | #include "K2Node_VariableGet.h" |
Source | /Engine/Source/Editor/BlueprintGraph/Private/K2Node_VariableGet.cpp |
virtual void GetNodeContextMenuActions
&40;
class UToolMenu &42; Menu,
class UGraphNodeContextMenuContext &42; Context
&41; const
Remarks
Gets a list of actions that can be done to this particular node