Navigation
Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_SwitchEnum
- UK2Node_Switch::RemovePin()
- UK2Node_SwitchEnum::RemovePin()
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_SwitchEnum.h |
Include | #include "K2Node_SwitchEnum.h" |
virtual void RemovePin
(
UEdGraphPin * TargetPin
)
Remarks
Don't support removing pins from an enum