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Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_Switch
- UK2Node_Switch::GetInnerCaseType()
- UGameplayTagsK2Node_SwitchGameplayTagContainer::GetInnerCaseType()
- UGameplayTagsK2Node_SwitchGameplayTag::GetInnerCaseType()
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Switch.h |
Include | #include "K2Node_Switch.h" |
Source | /Engine/Source/Editor/BlueprintGraph/Private/K2Node_Switch.cpp |
virtual FEdGraphPinType GetInnerCaseType&40;&41; const