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Unreal Engine C++ API Reference > Editor > BlueprintGraph
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UEdGraphNode
- UK2Node
- UK2Node_Variable
- UK2Node_StructOperation
- UK2Node_StructMemberGet
- UK2Node_BreakStruct
- UK2Node_StructMemberSet
- UK2Node_MakeStruct
- UK2Node_SetFieldsInStruct
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_StructOperation.h |
Include | #include "K2Node_StructOperation.h" |
Syntax
class UK2Node_StructOperation : public UK2Node_Variable
Variables
Type | Name | Description | |
---|---|---|---|
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TObjectPtr< UScriptStruct > | StructType | Class that this variable is defined in. |
Constructors
Type | Name | Description | |
---|---|---|---|
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UK2Node_StructOperation
(
const FObjectInitializer& ObjectInitializer |
Functions
Type | Name | Description | |
---|---|---|---|
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bool | DoRenamedPinsMatch
(
const UEdGraphPin* NewPin, |
|
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void | SetupMenuActions
(
FBlueprintActionDatabaseRegistrar& ActionRegistrar, |
Overridden from UK2Node
Type | Name | Description | |
---|---|---|---|
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bool | IsActionFilteredOut
(
FBlueprintActionFilter const& Filter |
Determine if the node of this type should be filtered in the actions menu |
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bool | Virtual bool DrawNodeAsVariable() const override { return true; } |
Overridden from UEdGraphNode
Type | Name | Description | |
---|---|---|---|
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FString | Gets the search string to find references to this node | |
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FString | GetPinMetaData
(
FName InPinName, |
Return the requested metadata for the pin if there is any |
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bool | HasExternalDependencies
(
TArray< class UStruct* >* OptionalOutput |
Returns whether or not this node has dependencies on an external structure If OptionalOutput isn't null, it should be filled with the known dependencies objects (Classes, Structures, Functions, etc). |
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void | ValidateNodeDuringCompilation
(
FCompilerResultsLog& MessageLog |
Gives each visual node a chance to do final validation before it's node is harvested for use at runtime. |
Classes
Type | Name | Description | |
---|---|---|---|
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FStructOperationOptionalPinManager | Updater for subclasses that allow hiding pins. |
Typedefs
Name | Description |
---|---|
FMakeStructSpawnerAllowedDelegate | Utility function to set up menu actions to set the struct type and promote category |