Navigation
API > API/Editor > API/Editor/BlueprintGraph
Inheritance Hierarchy
- UEdGraphNode
- UK2Node
- UK2Node_Self
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Self.h |
Include | #include "K2Node_Self.h" |
Syntax
UCLASS (MinimalAPI)
class UK2Node_Self : public UK2Node
Constructors
Type | Name | Description | |
---|---|---|---|
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UK2Node_Self
(
const FObjectInitializer& ObjectInitializer |
Functions
Type | Name | Description | |
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void | ||
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FText | GetKeywords () |
|
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FText | GetNodeTitle
(
ENodeTitleType::Type TitleType |
|
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FText |
Overridden from UK2Node
Type | Name | Description | |
---|---|---|---|
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FNodeHandlingFunctor * | CreateNodeHandler
(
FKismetCompilerContext& CompilerContext |
|
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bool | Return whether to draw this node as a small variable node | |
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void | GetMenuActions
(
FBlueprintActionDatabaseRegistrar& ActionRegistrar |
Replacement for GetMenuEntries(). |
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FText | Override to provide a default category for specific node types to be listed under. | |
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bool | IsNodePure () |
Returns whether this node is considered 'pure' by the compiler |
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void | ValidateNodeDuringCompilation
(
FCompilerResultsLog& MessageLog |