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| Name | UK2Node_CallFunctionOnMember |
| Type | class |
| Header File | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CallFunctionOnMember.h |
| Include Path | #include "K2Node_CallFunctionOnMember.h" |
Syntax
UCLASS (MinimalAPI)
class UK2Node_CallFunctionOnMember : public UK2Node_CallFunction
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UEdGraphNode → UK2Node → UK2Node_CallFunction → UK2Node_CallFunctionOnMember
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UK2Node_CallFunctionOnMember
(
const FObjectInitializer& ObjectInitializer |
K2Node_CallFunctionOnMember.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MemberVariableToCallOn | FMemberReference | Reference to member variable to call function on | K2Node_CallFunctionOnMember.h |
Functions
Public
Overridden from UK2Node_CallFunction
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UEdGraphPin * CreateSelfPin
(
const UFunction* Function |
Creates a self pin for the graph, taking into account the scope of the function call | K2Node_CallFunctionOnMember.h | |
virtual FText GetFunctionContextString() |
Get the text to use to explain the context for this function (used on node title) | K2Node_CallFunctionOnMember.h |
Overridden from UK2Node
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FNodeHandlingFunctor * CreateNodeHandler
(
FKismetCompilerContext& CompilerContext |
K2Node_CallFunctionOnMember.h | ||
virtual void ExpandNode
(
FKismetCompilerContext& CompilerContext, |
Expands a node while compiling, which may add additional nodes or delete this node | K2Node_CallFunctionOnMember.h |
Overridden from UEdGraphNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| K2Node_CallFunctionOnMember.h |
Protected
Overridden from UK2Node_CallFunction
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanToggleNodePurity () |
By default, pure nodes can be toggled. | K2Node_CallFunctionOnMember.h |