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Unreal Engine C++ API Reference > Editor > BlueprintGraph > UK2Node_CallArrayFunction
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CallArrayFunction.h |
Include | #include "K2Node_CallArrayFunction.h" |
Source | /Engine/Source/Editor/BlueprintGraph/Private/K2Node_CallArrayFunction.cpp |
void PropagateArrayTypeInfo
&40;
const UEdGraphPin &42; SourcePin
&41;