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| Name | UK2Node_AddDelegate |
| Type | class |
| Header File | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_AddDelegate.h |
| Include Path | #include "K2Node_AddDelegate.h" |
Syntax
UCLASS (MinimalAPI)
class UK2Node_AddDelegate : public UK2Node_BaseMCDelegate
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UEdGraphNode → UK2Node → UK2Node_BaseMCDelegate → UK2Node_AddDelegate
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UK2Node_AddDelegate
(
const FObjectInitializer& ObjectInitializer |
K2Node_AddDelegate.h |
Functions
Public
Overridden from UK2Node
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FNodeHandlingFunctor * CreateNodeHandler
(
FKismetCompilerContext& CompilerContext |
K2Node_AddDelegate.h | ||
virtual void GetNodeAttributes
(
TArray< TKeyValuePair< FString, FString > >& OutNodeAttributes |
This function returns an arbitrary number of attributes that describe this node for analytics events | K2Node_AddDelegate.h |
Overridden from UEdGraphNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void AllocateDefaultPins() |
K2Node_AddDelegate.h | ||
virtual FText GetNodeTitle
(
ENodeTitleType::Type TitleType |
K2Node_AddDelegate.h |