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API > API/Editor > API/Editor/BlueprintGraph > API/Editor/BlueprintGraph/UK2Node_AddComponentByClass
- UK2Node_ConstructObjectFromClass::IsSpawnVarPin()
- UK2Node_AddComponentByClass::IsSpawnVarPin()
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_AddComponentByClass.h |
Include | #include "K2Node_AddComponentByClass.h" |
Source | /Engine/Source/Editor/BlueprintGraph/Private/K2Node_AddComponentByClass.cpp |
virtual bool IsSpawnVarPin
(
UEdGraphPin * Pin
) const
Remarks
See if this is a spawn variable pin, or a 'default' pin