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API > API/Editor > API/Editor/BlueprintGraph > API/Editor/BlueprintGraph/UK2Node_AddComponentByClass
- UK2Node_ConstructObjectFromClass::GetBaseNodeTitle()
- UK2Node_AddComponentByClass::GetBaseNodeTitle()
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_AddComponentByClass.h |
Include | #include "K2Node_AddComponentByClass.h" |
Source | /Engine/Source/Editor/BlueprintGraph/Private/K2Node_AddComponentByClass.cpp |
virtual FText GetBaseNodeTitle() const
Remarks
Gets the node for use in lists and menus