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Unreal Engine C++ API Reference > Editor > BlueprintGraph > UEdGraphSchema_K2
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h |
Include | #include "EdGraphSchema_K2.h" |
Source | /Engine/Source/Editor/BlueprintGraph/Private/EdGraphSchema_K2.cpp |
static FText TerminalTypeToText
&40;
const FName Category,
const FName SubCategory,
UObject &42; SubCategoryObject,
bool bIsWeakPtr
&41;
Remarks
Converts a terminal type into a fully qualified FText (e.g., object'ObjectName'). Primarily used as a helper when converting containers to TypeToText. The converted type text.
Parameters
Name | Description |
---|---|
Category | The category to convert into a FText. |
SubCategory | The subcategory to convert into FText |
SubCategoryObject | The SubcategoryObject to convert into FText |
bIsWeakPtr | Whether the type is a WeakPtr |