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Unreal Engine C++ API Reference > Editor > BlueprintGraph
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_EditablePinBase.h |
Include | #include "K2Node_EditablePinBase.h" |
Syntax
struct FUserPinInfo
Variables
Type | Name | Description | |
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TEnumAsByte< EEdGraphPinDirection > | DesiredPinDirection | Desired direction for the pin. The direction will be forced to work with the node if necessary |
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FString | PinDefaultValue | The default value of the pin |
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FName | PinName | The name of the pin, as defined by the user |
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FEdGraphPinType | PinType | Type info for the pin |
Constructors
Type | Name | Description | |
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FUserPinInfo () |
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FUserPinInfo
(
const UEdGraphPin& InPin |
Constructs a FUserPinInfo to match an existing Pin |