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Unreal Engine C++ API Reference > Editor > BlueprintGraph
Inheritance Hierarchy
- FNodeHandlingFunctor
- FKCHandler_MakeContainer
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MakeContainer.h |
Include | #include "K2Node_MakeContainer.h" |
Syntax
class FKCHandler_MakeContainer : public FNodeHandlingFunctor
Variables
Type | Name | Description | |
---|---|---|---|
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EKismetCompiledStatementType | CompiledStatementType |
Constructors
Type | Name | Description | |
---|---|---|---|
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FKCHandler_MakeContainer
(
FKismetCompilerContext& InCompilerContext |
Overridden from FNodeHandlingFunctor
Type | Name | Description | |
---|---|---|---|
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void | Compile
(
FKismetFunctionContext& Context, |
|
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void | RegisterNets
(
FKismetFunctionContext& Context, |