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Reference to a local variable (only used in 'docked' palette)
| Name | FEdGraphSchemaAction_K2LocalVar |
| Type | struct |
| Header File | /Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h |
| Include Path | #include "EdGraphSchema_K2_Actions.h" |
Syntax
USTRUCT ()
struct FEdGraphSchemaAction_K2LocalVar : public FEdGraphSchemaAction_BlueprintVariableBase
Inheritance Hierarchy
- FEdGraphSchemaAction → FEdGraphSchemaAction_BlueprintVariableBase → FEdGraphSchemaAction_K2LocalVar
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| EdGraphSchema_K2_Actions.h | |||
FEdGraphSchemaAction_K2LocalVar
(
FText InNodeCategory, |
EdGraphSchema_K2_Actions.h |
Functions
Public
Overridden from FEdGraphSchemaAction
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual int32 GetReorderIndexInContainer() |
EdGraphSchema_K2_Actions.h | ||
virtual FName GetTypeId() |
EdGraphSchema_K2_Actions.h | ||
virtual bool IsA
(
const FName& InType |
EdGraphSchema_K2_Actions.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FName StaticGetTypeId() |
Simple type info. | EdGraphSchema_K2_Actions.h |