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Unreal Engine C++ API Reference > Editor > BlueprintGraph > FBlueprintNodeTemplateCache
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Public/BlueprintNodeTemplateCache.h |
Include | #include "BlueprintNodeTemplateCache.h" |
Source | /Engine/Source/Editor/BlueprintGraph/Private/BlueprintNodeTemplateCache.cpp |
static bool IsTemplateOuter
(
UEdGraph * ParentGraph
)
Remarks
Utility method to help external systems identify if a graph they have belongs here, to the FBlueprintNodeTemplateCache system. True if the graph was allocated by a FBlueprintNodeTemplateCache (to house template nodes).
Parameters
Name | Description |
---|---|
ParentGraph | The graph you want to check. |