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Unreal Engine C++ API Reference > Editor > BlueprintGraph
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Public/BlueprintNodeSignature.h |
Include | #include "BlueprintNodeSignature.h" |
Syntax
struct FBlueprintNodeSignature
Constructors
Type | Name | Description | |
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FBlueprintNodeSignature
(
FString const& UserString |
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FBlueprintNodeSignature
(
TSubclassOf< UEdGraphNode > NodeClass |
Functions
Type | Name | Description | |
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void | AddKeyValue
(
FString const& KeyValue |
|
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void | AddNamedValue
(
FName SignatureKey, |
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void | AddSubObject
(
FFieldVariant SignatureObj |
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FGuid const & | AsGuid () |
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bool | IsValid () |
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void | SetNodeClass
(
TSubclassOf< UEdGraphNode > NodeClass |
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FString const & | ToString () |
Typedefs
Name | Description |
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FSignatureSet |