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Unreal Engine C++ API Reference > Editor > BlueprintGraph
Inheritance Hierarchy
- IModuleInterface
- FBlueprintGraphModule
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Public/BlueprintGraphModule.h |
Include | #include "BlueprintGraphModule.h" |
Syntax
class FBlueprintGraphModule : public IModuleInterface
Functions
Type | Name | Description | |
---|---|---|---|
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const FAssetBlueprintGraphActions * | GetAssetBlueprintGraphActions
(
const UClass* AssetType |
|
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TArray< FActionMenuRejectionTest > & | Provides access to a list of additional rejection tests that will be | |
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void | RegisterGraphAction
(
const UClass* AssetType, |
|
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void | ||
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void | UnregisterGraphAction
(
const UClass* AssetType |
Typedefs
Name | Description |
---|---|
FActionMenuRejectionTest |