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Unreal Engine C++ API Reference > Editor > BlueprintGraph
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Public/BlueprintNodeSpawner.h |
Include | #include "BlueprintNodeSpawner.h" |
Syntax
struct FBlueprintActionUiSpec
Variables
Type | Name | Description | |
---|---|---|---|
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FText | Category | |
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FString | DocExcerptTag | |
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FString | DocLink | |
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FSlateIcon | Icon | |
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FLinearColor | IconTint | |
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FText | Keywords | |
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FText | MenuName | |
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FText | Tooltip |
Constructors
Type | Name | Description | |
---|---|---|---|
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|||
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FBlueprintActionUiSpec
(
FBlueprintActionUiSpec&& Other |
||
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FBlueprintActionUiSpec
(
const FBlueprintActionUiSpec& Other |
Destructors
Type | Name | Description | |
---|---|---|---|
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Operators
Type | Name | Description | |
---|---|---|---|
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FBlueprintActionUiSpec & | operator=
(
FBlueprintActionUiSpec&& Other |
|
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FBlueprintActionUiSpec & | operator=
(
const FBlueprintActionUiSpec& Other |