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Unreal Engine C++ API Reference > Editor > BlueprintGraph > FBlueprintActionFilter > AddRejectionTest
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Public/BlueprintActionFilter.h |
Include | #include "BlueprintActionFilter.h" |
Source | /Engine/Source/Editor/BlueprintGraph/Private/BlueprintActionFilter.cpp |
void AddRejectionTest
(
FRejectionTestDelegate RejectionTestDelegate
)
Remarks
Users can extend the filter and add their own rejection tests with this method. We use rejection "IsFiltered" tests rather than inclusive tests because it is more optimal to whittle down the list of actions early.
Parameters
Name | Description |
---|---|
RejectionTestDelegate | The rejection test you wish to add to this filter. |