Navigation
Unreal Engine C++ API Reference > Editor > BlueprintGraph > FBlueprintActionDatabase > MoveUnloadedAssetActions
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Public/BlueprintActionDatabase.h |
Include | #include "BlueprintActionDatabase.h" |
void MoveUnloadedAssetActions
(
FName SourceObjectPath,
FName TargetObjectPath
)