Navigation
Unreal Engine C++ API Reference > Editor > BlueprintGraph > FBlueprintActionDatabase > ClearUnloadedAssetActions
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Public/BlueprintActionDatabase.h |
Include | #include "BlueprintActionDatabase.h" |
void ClearUnloadedAssetActions
(
FName ObjectPath
)