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API > API/Editor > API/Editor/BlueprintGraph > API/Editor/BlueprintGraph/FBlueprintActionDatabase > API/Editor/BlueprintGraph/FBlueprintActionDatabase/ClearUnloadedAssetActions
References
| Module | BlueprintGraph |
| Header | /Engine/Source/Editor/BlueprintGraph/Public/BlueprintActionDatabase.h |
| Include | #include "BlueprintActionDatabase.h" |
| Source | /Engine/Source/Editor/BlueprintGraph/Private/BlueprintActionDatabase.cpp |
void ClearUnloadedAssetActions
(
const FSoftObjectPath & ObjectPath
)
Remarks
Finds the database entry for the specified unloaded asset and wipes it. The entry won't be rebuilt, unless RefreshAssetActions() is explicitly called after.
Parameters
| Name | Description |
|---|---|
| ObjectPath | Object's path to lookup into the database |